Teacher Guide: Expected Value
Learn how to calculate the average outcome of a random event over many trials.
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Class quiz
10 questions on Probability Distributions. Students join with a name, you see everyone's score.
For Teachers
- Define expected value as the long-run average of a random experiment
- Calculate expected value using the formula
- Interpret expected value in real-world contexts (gambling, insurance, investments)
- Distinguish between expected value and actual outcomes
- Use expected value to make informed decisions under uncertainty
- • Understanding of basic probability (outcomes, events, probability of an event)
- • Ability to work with fractions and decimals
- • Familiarity with weighted averages (helpful but not required)
- 1. Why do casinos always make money in the long run, even though some players win?
- 2. If a lottery has negative expected value, why do people still play?
- 3. How might insurance companies use expected value to set their prices?
- 4. Would you take a bet with positive expected value if there was a chance of losing everything?
Expected value tells you what will happen next
Remediation: Emphasize that expected value is about long-run averages, not individual outcomes. Use dice rolling simulation to show variation in short runs but convergence over many trials.
Higher expected value is always better
Remediation: Introduce the concept of risk. A 50% chance of winning 1 million vs guaranteed 400,000 euros has higher expected value, but most people prefer the certainty. Discuss risk aversion.
Outcomes with probability 0 don't matter
Remediation: Technically correct, but students sometimes assign 0 probability to unlikely events. Rare events still contribute to expected value.
For Struggling Students:
- • Start with equally likely outcomes (fair die, fair coin)
- • Use physical dice to demonstrate averaging over many rolls
- • Focus on the concept before introducing the formula
- • Use simple whole-number payoffs initially
For On-Level Students:
- • Calculate expected value for games with unequal probabilities
- • Determine if games are fair, favor the player, or favor the house
- • Work with both positive and negative outcomes (wins and losses)
For Advanced Students:
- • Analyze real casino games (roulette, blackjack basic strategy)
- • Explore variance and standard deviation alongside expected value
- • Investigate the law of large numbers through simulation
- • Calculate expected value for multi-stage games
- S-MD.A.2 (CCSS.MATH.CONTENT.HSS.MD.A.2)
Calculate the expected value of a random variable; interpret it as the mean of the probability distribution
- S-MD.B.5 (CCSS.MATH.CONTENT.HSS.MD.B.5)
Weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding expected values
- S-MD.B.6 (CCSS.MATH.CONTENT.HSS.MD.B.6)
Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator)
- visualInteractive Dice Simulator
Roll dice many times and watch the average converge to expected value
- activityCasino Game Analysis
Calculate expected value for different casino games
- worksheetIs This Game Fair?
Analyze games and determine if they favor the player or house
Lesson Content
Everything students see: definition, examples, common mistakes, applications. Tap to open.
Lesson Content
Everything students see: definition, examples, common mistakes, applications. Tap to open.
Definition
Glossary
- Expected value
- The long-run average outcome of a random experiment, calculated as the sum of each outcome times its probability. Notation:
- Random variable
- A variable whose value depends on the outcome of a random event
- Probability distribution
- A list of all possible outcomes and their probabilities
- Weighted average
- An average where some values contribute more than others, based on their weights (here, probabilities)
- House edge
- The casino's expected profit as a percentage of each bet